Teenage Mutant Ninja Turtles Pizza Bundle EV Calculator

Estimate the expected value (EV) of the Teenage Mutant Ninja Turtles Pizza Bundle using live TCGplayer market prices. This calculator models the bundle as 9 Play Boosters + 1 Collector Booster + 25 non-foil pizza basics + 5 traditional foil pizza basics + 2 traditional foil Pizza Bundle promos.

Pack contents are drawn slot-by-slot using Wizards’ published TMNT collation. Simulations always open the full product first and only apply optional Sift filtering afterward so EV follows true opening order across both booster types and the fixed bundle extras.

Collector chase note: Kevin Eastman headliner cards are excluded from EV. Their collector-slot outcome is still modeled as a zero-value excluded chase outcome so the bundle math does not overcount replacement cards.

9 Play Boosters / bundle 1 Collector Booster / bundle 30 pizza basic lands + 2 foil promos / bundle Collector headliners excluded from EV
Included sets
Sift is a price floor (USD): rows with Value ≥ Sift tint green. EV only uses Sift if you enable the toggle below. Hidden collector-chase outcomes stay excluded at $0.00 EV.

Selling Fees

Per‑row shows combined pct + txn (txn = 2.5% processing). $0.30/order is added only in the summary.

Value Threshold

Mid and Low pull from TCGCSV (TCGplayer mirror). “Min” chooses the lowest non-null value, and Market falls back to whichever price is available.
Rows with Value ≥ Sift tint green. EV only uses Sift if toggled on, and it is applied after each pack’s cards are drawn.

EV Range (Monte Carlo)

Runs per summary update; higher counts smooth the bands but take longer.
Low/High = central quantiles measured from Monte Carlo pack openings.

Purchase EV

Bundle EV

Pizza Bundle expected value summary across low, mid, and high estimates.
MetricLowMidHigh
Bundle EV (gross)$0.00$0.00$0.00
Total fees per bundle$0.00$0.00$0.00
Net after fees per bundle$0.00$0.00$0.00
Profit after fees per bundle (Purchase ÷ Bundles)$0.00$0.00$0.00
Break‑even price/bundle (mid)$0.00

Purchase EV & Profit

All bundlesLowMidHigh
Gross EV$0.00$0.00$0.00
Total fees$0.00$0.00$0.00
Net after fees$0.00$0.00$0.00
Profit after expenses$0.00$0.00$0.00
ROI vs cost
Bundles: 0 • Price/bundle: $0.00 • Total cost: $0.00

Simulation Results (after Sift)

Confidence band: —
Each bar groups simulated bundle totals after the product is opened, then Sift is applied to the resulting hits. X-axis = bundle value, Y-axis = number of simulations in that range.
Name Set Card # Rarity Treatment Value Seller fees Boxes / copy
Total (Expected / bundle) — included sets & Sift 0.00
Preparing…
Bundles / copy = 1 ÷ expected copies per bundle. EV uses Sift only when Use Sift (≥) is checked; row tinting always uses the numeric Sift value and the Sift filter is applied after the full bundle is opened.
Collector chase exclusion: Kevin Eastman headliner outcomes are modeled as zero-value excluded chase hits so they keep the collector-slot math intact without adding chase-card EV.
Less‑than‑1% odds: TMNT low-frequency outcomes still use explicit approximated shares in the slot constants, and the fixed land pack is modeled as 5 nonfoil plus 1 foil copy of each pizza basic.